A tiny compatibility layer to run the x86-64 Android Luanti build on x86-64 desktop Linux, because why not?
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2026-05-23 22:49:15 +05:30
src more libc-shim work, try to get SDL to initialize luanti 2026-05-23 22:49:15 +05:30
.gitignore feat: initial commit 2026-05-23 16:32:18 +05:30
neo.toml more libc-shim work, try to get SDL to initialize luanti 2026-05-23 22:49:15 +05:30
nim.cfg more libc-shim work, try to get SDL to initialize luanti 2026-05-23 22:49:15 +05:30
README.md feat: initial commit 2026-05-23 16:32:18 +05:30

luanti-android-on-linux

This implements a compatibility layer capable of running Luanti's Android version on x86-64 desktop Linux. It doesn't use heavy emulation or containers, it just runs the game directly in your host environment as if it's a native app.

Psssst, it's not like Luanti has a native Linux build. Does it? :P

why?

Maybe because I just wanted to prove I can do this. :P

what does this imply?

It implies that I should perhaps use my time in more productive ways.